Fallout 4 nexus enb

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Added ENightDayFactor and EInteriorFactor parameters to external shaders. V0.289: Added time of the day separation, but interiors are forced to have day time temporary.

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Added SDK with example for using ENBSeries with script extenders. V0.291: Increased dithering amount for sky gradient, because previous reported was not enough. Added some environment lighting controls and ambient occlusion.

V0.307: Added sun and ambient lighting controls to category of enbseries.ini config file. Increased quality and performance of ssao effect and decreased startup time. Added support of loading multiple plugins (.dllplugin extention) from 'enbseries' folder. V0.311: Added fog parameters, fixed UseOriginalColorFilter for latest game patch. Added automatic calculation of directional ambient from sky information and new parameters for this feature EnableSkyAmbientCalculation, SkyAmbientTopIntensity, SkyAmbientBottomIntensity. Increased quality of ssao effect, added new parameters to it UseComplexAmbientOcclusion, EnableComplexFilter, FilterBluriness. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED